Author Topic: MODELLING STEAMPUNK  (Read 39265 times)

zak

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Re: MODELLING STEAMPUNK
« Reply #90 on: May 16, 2017, 09:06:07 AM »
While I recover from dropping my Vickers Vimy I am doing some work on building an airship.
So far I have downloaded a free card model airship and will use this as a basis to produce a steampunk airship.
I do feel that my steam punk is more industrial than fantasy.
Steam powered airships - well, perhaps a really efficient steam turbine was developed and this was used to provide power - who knows. Does the word efficient and steam go together?
Mine will be in 28mm(1/56) scale again to complement the Landship.
So this will be Her Majesty's Airship. (HMA).
I saw a WW1 steampunk airship at a model show some years ago and did not photograph it, I think it may have been in the competition at the Northern Model Show.
Like that one mine will have a double hull and will be a rigid airship rather than a gas bag.
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Kiteman

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Re: MODELLING STEAMPUNK
« Reply #91 on: May 16, 2017, 10:30:30 AM »
Uh oh! I feel a bout of crazed fantasy coming from Zak again!!

Bigkev

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Re: MODELLING STEAMPUNK
« Reply #92 on: May 16, 2017, 08:18:28 PM »
He's growing those blooming Mushrooms again!!

He is the clubs own Monty Python...........................complete with funny walk!

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bridlufc

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Re: MODELLING STEAMPUNK
« Reply #93 on: May 16, 2017, 10:42:29 PM »
I can see it now, a steam driven airship with a human foot hanging down beneath it ready to stamp! Very Pythonesque.

Bridlufc

zak

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Re: MODELLING STEAMPUNK
« Reply #94 on: May 17, 2017, 09:22:20 AM »
Well I built two of the card airships, they are the R101, so the shape will be reminiscent of it.
I than added some bits and pieces.
At the moment I am researching steam engines to see what type to use and of course what type of boiler.
After that I may get around to adding the foot to stomp on rude modellers.

You may notice that the work space has reverted to its former chaos, so much for trying to be tidy.
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Haddock

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Re: MODELLING STEAMPUNK
« Reply #95 on: May 17, 2017, 12:43:14 PM »
compared to mine, that's tidy.

Kiteman

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Re: MODELLING STEAMPUNK
« Reply #96 on: May 17, 2017, 03:41:57 PM »
Situation normal me thinks.

zak

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Re: MODELLING STEAMPUNK
« Reply #97 on: May 17, 2017, 05:49:46 PM »
More progress.
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Kiteman

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Re: MODELLING STEAMPUNK
« Reply #98 on: May 17, 2017, 07:15:22 PM »
It allready looks crazy!

MSea

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Re: MODELLING STEAMPUNK
« Reply #99 on: May 18, 2017, 06:13:48 AM »
It allready looks crazy!

I think it is sensible and looks great -- but that says something about me I think.
looking forward to seeing this one progress.
MSea

Bigkev

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Re: MODELLING STEAMPUNK
« Reply #100 on: May 18, 2017, 08:02:41 AM »
Nice work there, Zak.
Like Msea, looking at this one closely.
Bigkev
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zak

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Re: MODELLING STEAMPUNK
« Reply #101 on: May 18, 2017, 10:41:34 AM »
A couple of phrases come to mind to describe this build:

It grew like Topsy

and one my Gran used to say (I don't know why)

Bit by bit, part by part Fanny built her trolley cart.

A lot of research on gondolas and how they were suspended, their shape and how the airship would be powered, believe it or not.
In the end I just went with what I could find and what looked right.
It is mostly bits of plastic card, tubes and so on.
I did buy the ship's wheel from Mr Cropper.
The engine is a reciprocating twin cylinder high pressure jobby. the steam was condensed and recycled to keep weight down. the boiler is of the vertical type and is multi-fuelled, mainly coal.
The Gondola is coming along and it is not fully attached to the rigid airship above.
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MSea

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Re: MODELLING STEAMPUNK
« Reply #102 on: May 18, 2017, 11:53:46 AM »

The engine is a reciprocating twin cylinder high pressure jobby. the steam was condensed and recycled to keep weight down. the boiler is of the vertical type and is multi-fuelled, mainly coal.


We will make an engineer of you yet ???????
MSea

zak

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Re: MODELLING STEAMPUNK
« Reply #103 on: May 18, 2017, 02:59:12 PM »
Some hope, physicist/chemist but not engineering.
« Last Edit: May 19, 2017, 07:37:45 AM by zak »
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zak

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Re: MODELLING STEAMPUNK
« Reply #104 on: May 19, 2017, 07:37:26 AM »
More sticking bits of plastic together, and raiding the spares box.
Some things will have to be altered to fit in a ladder and I would like to add a walkway on the top, later perhaps.
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